Long story short - to help graphic designers collborate better with clients and coworkers.
This project began with a couple months of pure research - interviewing designers, conducting product landscape audits, and finding the opportunities for innovation. This was followed by a great deal of ideation and user validation. Next, I built a design system, created prototypes, and designed a brand.
Pique currently exists as an interactive prototype in mobile, web, and plugin form. A second iteration, based on user feedback, is under development now.